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Mobile App DevelopmentShipped

Got an app idea stuck in your head for months?

We settle the approach before anything gets built - cross-platform or fully native, at a fixed price and a date. Then we ship it to both stores and stay on after launch.

We build mobile apps that reach both app stores without paying to build the same product twice. Most projects ship from a single React Native or Flutter codebase; where a product genuinely needs native performance, we say so before you commit rather than after.

Fixed priceagreed before we start
  • Sound familiar?
  • You have an idea but don't know where to start.
  • You've been quoted wildly different prices and timelines.
  • A previous developer left you with something half-finished.

Deliverables

What you get.

01

iOS + Android apps (one codebase or fully native)

02

Pixel-accurate UI from your brand or our design team

03

API & backend integration

04

App Store + Play Store submission & setup

05

Analytics, crash reporting, push notifications

06

Post-launch support & iteration

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Tools & approach

  • React Native
  • Flutter
  • Swift
  • Kotlin
  • Expo
  • Firebase
  • Supabase

The work

How this runs.

  1. 01

    We scope it first

    You get a fixed timeline and price in writing before anything starts. No guesswork.

  2. 02

    You see it before we build it

    Clickable prototype you approve before we write a line of code.

  3. 03

    Weekly builds you can test

    Real demo builds sent every week. You stay in the loop the whole time.

  4. 04

    We handle the launch

    Store submission, setup, and go-live - all included.

Detail

Worth knowing first.

How much does it cost to build a mobile app?

Scope drives the number, not a flat day rate. A first version built to prove the idea is a different project from a marketplace with payments, messaging and multiple user roles, and it's priced as one.

The number that matters is the one in your written scope, not a range on a website. We scope before quoting, so the figure you get accounts for your actual features rather than an average of everyone else's.

Should you build cross-platform or native?

Cross-platform for most products. One codebase serving iOS and Android roughly halves both build cost and ongoing maintenance, and the performance gap closed years ago for the vast majority of apps.

Go native when the product genuinely depends on it: heavy real-time graphics, deep hardware integration, augmented reality, or platform features that ship faster than the cross-platform bridges wrapping them. That's a minority of apps, and we'll tell you if yours is one.

How long does an app take to build?

A first version usually runs six to ten weeks from scope to store submission, assuming feedback comes back within a couple of days at each checkpoint.

You see a working build every week rather than a reveal at the end - so if the timeline is going to move, you find out in week two while there's still room to adjust scope.

What happens at launch, and after?

Store submission is included: listings, screenshots, privacy declarations, review responses. First-time submissions get rejected for predictable reasons, and handling that is part of the job rather than an extra.

After launch you own the code, the repositories, the store accounts and the infrastructure. Support is included for an agreed window, and nothing is built in a way that forces you to keep paying us.

Proof

Mobile App Development in practice.

Questions

Answered plainly.

For most apps, both - using one codebase. It's faster and cheaper than building two separate apps, and the quality is just as good. We'll tell you honestly if your specific idea needs something different.

Start with mobile app development.

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Where this fits
  • Health & wellness
  • Logistics & mobility
  • E-commerce & retail

Also known as

  • React Native app development
  • Flutter app development
  • iOS app development
  • Android app development
  • MVP app development
  • App store submission
Get in touch

Start with mobile app development.

Tell us what you're working on and what's slowing you down. A short call is usually enough to know whether we're the right fit - no proposal required first.

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